
// When you import this file, you import all the cocos2d classes
#import "cocos2d.h"
#import "BackgroundLayer.h"

// HelloWorld Layer
@interface HelloWorld : Layer
{
	BackgroundLayer* backgroundLayer;
	Sprite* boxSprite;
}


// returns a Scene that contains the HelloWorld as the only child
+(id) scene;
@end

@interface MenuLayer: Layer
{
	Menu* menu;
}

- (void)startMenu:(id) sender;
- (void)scoreMenu:(id) sender;
- (void)optionMenu:(id) sender;
- (void)aboutUsMenu:(id) sender;
-(void)exitMenu:(id) sender;

 @end

